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Marmoset Toolbag

Score10 out of 10

1 Reviews and Ratings

What is Marmoset Toolbag?

Marmoset Toolbag is a real-time rendering, texturing, and baking tool designed for professionals in the 3D visualization, game development, film production, and architectural industries. It caters to a wide range of companies and is utilized by professionals such as 3D artists, game developers, film and animation studios, architectural visualization studios, and product designers.

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Categories & Use Cases

Who Buys & Uses Marmoset Toolbag

A must for the video game industry workflows

Use Cases and Deployment Scope

Marmoset Toolbag is mainly used as a baking program for HP(high poly) to LP (low poly) in game assets in our studio. The ease of achieving controlled and good bakes is a must for the game industry, something we could never find in any other programs. We also do lookdev and final polished renders very easily as well, which is a plus

Pros

  • Baking with custom cages
  • baking by separate meshes
  • controlled skewing and hand painted bake definitions
  • very optimized graphically speaking

Cons

  • probably when you have an already done baking setup and you change the mesh, the reload takes a lot of time.
  • sometimes its very difficult to find errors in the bake because the beauty render in Marmoset Toolbag hides it very well. In the viewer of our texturing program is very noticeable so I have to go back and forth between them to fix bake errors.
  • I guess the texturing deature of Marmoset Toolbag is not yet something that our studio is willing to jump over to, we have a lot of missing features from currently industry standard programs

Return on Investment

  • so the baking process from start to a good finish is about 90% more controlled than any other baking program out there
  • Achieving a good bake is much more easy for our artist meaning less time per asset correcting issues
  • its incredibly easy to learn, in a matter of hours an artist can be doing good work. so less training hours needed

Usability

Alternatives Considered

Adobe Substance 3D Collection and Blender

Other Software Used

Blender, Unreal Engine, ZBrush, Adobe Substance 3D Collection