Atom is a free and open source text editor offering a range of packages and themes.
N/A
Xcode
Score 7.1 out of 10
N/A
Xcode is an IDE used to develop, test, and distribute apps across all Apple platforms, featuring Swift and SwiftUI with a multiplatform app experience, enhanced editor features to help users code faster.
Atom is great for developers looking for a completely hackable experience. There is a ton of plugins available to you, and you can really build an editor that matches your own personal taste. The performance is also pretty neat and does not impact your CPU as much as the competition.
We are huge advocates of native iOS development and there is just real alternative when it comes to developing in Swift or Objective-C for the iPhone and iPad
Atom is highly customizable and allows for various themes and extensions that can make your code easier to read.
Atom has many code hinting features that allow users to write faster and integrate with services likeLINT that can clean up your code once your done to meet your internal teams style choices.
It's very fast and manages projects well - Accessing other files within a related folder(s) is very easy and intuitive.
Due to some default settings, when I opened the file in Atom and commit it on Git it shows almost every line is changed so my PR is looking too big/ugly.
I think omitting the empty spaces should not be the default setting.
Well Atom is open source so the re-new is a no brainer. The only way I would stop using Atom is if the developers somehow made it not function well. Or, if the project got forked to a commercial version or something. Or, there could be the case that development stops or that it was not updated on this or that platform
I give Atom a 9 because it is one of the most modern text editors built with JavaScript intentionally to allow the editor to be changed and modified with custom functionality that a team may need. I think I would otherwise give atom an 8 due to support, but it gets a 9/10 because of the extensibility/plugin capability.
Xcode occasionally exhibits some behaviors that are hard to explain, but are generally cleared by restarting the program. In an application this large and complex, I suppose this is somewhat expected. The sheer vastness of the frameworks collection has to be a huge management issue all by itself. However, those breaks in the flow can have impact on developer productivity.
Since we don't use the cloud based features of Xcode, it is basically available 24/7 for us. We don't need the extended compilation features that are offered in the cloud as our projects to this point have not been that large or complex. We have never seen a wholesale breakdown of Xcode availability at any point in our use of the product.
Every developer wants faster compiles, but that can be achieved by either going to the cloud or by provisioning the local station to a higher powered configuration. My only minor complaint is the amount of local mass storage that Xcode as a system consumes. This makes it interesting to set up a development environment on a midrange laptop, however it is easily managed with external storage at a reasonable price.
Atom has an active forum and a Slack group where you can ask technical questions. Occasionally, the authors will pop in to answer a few questions here and there, but most of the time, its other helpful users who will assist you. Though they aren't the most knowledgeable, they are at least timely.
As for plugin support, that differs with each plugin, but as I mentioned before, many plugins are no longer maintained.
Atom is incredibly lighter than Dreamweaver, of course it doesn't have the tools DW provides in terms of preview and clicking an element to be taken to the code... but for small web pages this is not necessary.
Atom is more similar to Notepad++ and the very popular vs code... but I prefer it to vs code because of the themes (although i found recently some new additions that are similar to my favourite) and just the feeling when navigating/typing is not the same, it's very hard to describe... but it just doesn't feel "right"
Xcode is the clear choice in general circumstances in Apple echosphere application development (for instance, not for Java or web programming necessarily) primarily due to the fact that it is Apple's in-house tool. It received a lot of attention and is used by a huge audience of developers. It has the advantage of being free, heavily supported by Apple, tightly tied to OS and hardware changes, and benefits from significant Apple Intelligence enhancements in the latest version.
Xcode only loses points due to the occasional situation where it manages to somehow tie itself into a knot and starts to exhibit odd symptoms. This is almost always solved by simply saving progress and restarting the environment. Fortunately, that doesn't happen too frequently and is easily repaired while taking a short break to walk around and stretch.
Xcode is free, and is supported at low cost by individual or organizational membership
There are a lot of free resources available, which is particularly important to students and independent developers
Since producing apps is not a core business function of the university, it is difficult to provide direct bottom-line tangible benefits, but frequently programming students come in with a basic understanding of Xcode already in place, which saves class time
Producing standard structured code from a standard IDE makes it easier for sharing code with peer institutions
Students expect to have university branded "helper" apps available, and Xcode makes it fairly easy to transport code from one contractor to another
No negative impacts are immediately evident other than familiarization time with the IDE can be high if you try to know what everything does