I am one of many UX designers, and we use Figma in our organisation as our primary tool for designing all-new products as well as creating new features and improvements to exisiting products. As a team, we love having our core Design System within Figma, which relieves our Visual Designers from redesigning our layouts, and also ensures consistency across our many teams and projects. As a UX designer, I love to use Figma to organise notes, plot out user flows, explore new interactions and throw down quick ideas, building prototypes.
Pros
Design System makes life so much easier and brings consistancy across multiple designers
Auto Layout is amazing and reduces time alignment and spacing
Cons
I cannot think of any improvements to suggest
Likelihood to Recommend
I find Figma to be tailored to web and app design, I have used it for both but I currently use it to ideate new products, features and experiences. It's so easy to throw down some ideas, turn it into a working prototype, share the prototypes or designs with colleages, recieve their input through commentings. Even having a spectator mode is well used, when someone is taking the team through their designs for feedback. It's a really solid and well-rounded tool. I have attempted to use Figma as a replacement for Adobe Illustrator, but I have not found an easy way to set the resolution to 300 dpi to adequatly export the images. Figma is not designed for print use, but, I have still found myself desirigin this functionality.