3ds Max is as capable of a 3d software package as you can find.
Use Cases and Deployment Scope
Pros
- Hardsurface modeling
- 3d Lighting
- Material creation
- Import and export of common formats
- Animation and particle simulation
Cons
- Some interface windows don't expand large enough requiring unnecessary scrolling
- Some processes are not multi threaded
- Backup of customized user interface is not handled well
Likelihood to Recommend
One area where is may not be as suitable is if you have to model something in a coordinate space that is a long way from 0,0,0. Max is not double precision, so when a model is very tiny or very large or a long way from the origin, odd things occur. But, this is easily mitigated by modeling near the origin or reducing or enlarging the scene by some factor to make it not too small or too large. Then, after you are finished, you can scale it up or down by that factor again and export a perfectly scaled model for use in some other program.
