Origami is a free prototyping tool offered by Meta Platforms. It allows users to build a prototype, run it on an iPhone or iPad, test it, and export code snippets. It was used to create Instagram, Paper, Messenger, Slingshot, Rooms and Groups.
The best Marvel scenario is when you have an application that has different navigability options, and it is a long project. Marvel works to design these applications, as well as give a demo in the design to present it to customers and visualize how your application will be on the client side. This is an advantage for the whole team because the client knows what to expect, and the developer know what to develop. I also appreciate the logical order between options and navigation, which allows you to carry everything out very cleanly when working. Now, if there are projects that are short and do not have a level of design that requires you to present your application to a client in a visual way, it is not necessary to work on Marvel, since the ideal use of this application is to really see the scope of a project, to see in a visual way what will be presented and how it will look, and to see functions and features that will be available in some way when the application is developed. That is the great advantage of using marvel.
I love Origami and have always recommended the software to other designers. I use Origami on a daily basis, especially when working on new packaging designs. It's nice to see how a box/package looks live while working on moving elements around in the artwork along with making sure dielines work properly and there won't be much work needed on the vendor's end to adjust dielines.
Marvel isn’t the most robust prototyping tool, but its simplicity is what makes the tool rise to the top when it comes to creating quick, simple prototypes to elicit feedback on designs and iterate upon them. While tools like InVision and Axure provide many tools to make more realistic, animation-heavy designs, Marvel is a go-to for a simple interface that enables designers to “just design.” Sometimes it is not necessary to have all of the bells and whistles of a stronger tool, particularly when a designer is low on time. Marvel’s simplicity allows designers to quickly design and iterate in time crunches without the distractions of fancy bells and whistles.
Origami is a faster/easier way to view and render 3D views of packaging files--especially the instant gratification when adjusting artwork and or dielines before rendering out to other softwares. Other than Blender being free, this software is much easier to use for unexperienced users. Someone can learn Origami in matter of minutes--that's how easy it is.
Creating prototypes of applications, or sites in marvel, guarantees me a considerable return, as it saves time and effort, because the client is quickly introduced to the various stages of prototyping, which avoids rework.
Another plus point, it's free!
No need to download programs, it's all done online.