Ionic vs. Xamarin

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Ionic
Score 8.7 out of 10
N/A
Ionic empowers teams and businesses to build, secure, and deliver enterprise-grade mobile and web apps. The vendor states that with Ionic, enterprise development teams can speed up and simplify app development, including: Build app experiences with over 100 UI building blocks Edit and customize using familiar web languages (HTML, CSS, JavaScript) Connect to new or existing cloud services or backend systems Deploy directly to app…N/A
Xamarin
Score 6.0 out of 10
N/A
N/AN/A
Pricing
IonicXamarin
Editions & Modules
No answers on this topic
Xamarin
Free
Offerings
Pricing Offerings
IonicXamarin
Free Trial
YesNo
Free/Freemium Version
YesYes
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
IonicXamarin
Best Alternatives
IonicXamarin
Small Businesses
Swiftify
Swiftify
Score 9.0 out of 10
Swiftify
Swiftify
Score 9.0 out of 10
Medium-sized Companies
Swiftify
Swiftify
Score 9.0 out of 10
Swiftify
Swiftify
Score 9.0 out of 10
Enterprises
Swiftify
Swiftify
Score 9.0 out of 10
Swiftify
Swiftify
Score 9.0 out of 10
All AlternativesView all alternativesView all alternatives
User Ratings
IonicXamarin
Likelihood to Recommend
9.0
(0 ratings)
7.0
(0 ratings)
Likelihood to Renew
-
(0 ratings)
10.0
(0 ratings)
Usability
-
(0 ratings)
10.0
(0 ratings)
Support Rating
-
(0 ratings)
10.0
(0 ratings)
Implementation Rating
-
(0 ratings)
10.0
(0 ratings)
User Testimonials
IonicXamarin
Likelihood to Recommend
- Inexpensively and rapidly creating multi-device (Android, iPhone) native apps. - Quick ramp-up time allows for rapid development. - Open source tools can be used to develop. - Lightweight code-based can be easily shared and developed in a team environment. - Use of React, Vue, and angular leverages well-known coding and application design frameworks that are transportable.
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Xamarin is well suited for several reasons. The first, it allows companies to share code across platforms. If the app has a lot of business logic and a fairly simple UI, Xamarin is great for this use case. Xamarin also works well if the developers who will work on the app are already fluent in .NET. Xamarin is less appropriate if the company has a lot of developers. If there are plenty of resources to develop apps natively then the headache of dealing with Xamarin's issues are not worth the effort. If the UI is very complex and has difficult animations it's difficult to debug visual/performance issues in Xamarin.
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Pros
  • Nice command line interface for repetitive development and deployment tasks.
  • Realtime preview (in web browser) during development.
  • Easy to update and keep current (open source) via command line.
  • Provides nice set of mobile widgets for consistency across devices.
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  • We save development time with Xamarin, because we use Xamarin Forms an so we can share most of the code over 3 platforms.
  • We can use our C# knowledge to develop iOS and Android Apps.
  • Xamarin's integration into Visual Studio is very good and became even better during the last releases of Visual Studio.
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Cons
  • Slightly better documentation when it comes to command line build troubleshooting.
  • Increased widget library (even though it's much improved today).
  • Native chart/graphing widgets.
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  • Having also done a lot of native mobile development, some of the IDE's features need to emulator their native counterparts. For example, trying to extract a string resource on Android in Xamarin Studio is painful. There are many useful tools in Android Studio that Xamarin should implement.
  • Xamarin will always be behind on native platform features. They must catch up when Apple and Google release new platform versions.
  • The biggest pain point is the random issues Xamarin continues to have. Having a large code base on top of a native platform makes it very difficult to debug issues. Every developer must decide if its an issue with Xamarin or the native platform. Bugs don't get fixed very quickly. Hopefully that will change with the Microsoft acquisition.
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Likelihood to Renew
No answers on this topic
Xamarin has been great for developing different projects efficiently and effectively. It's nice to reuse the core business logic across different platforms so that there are less to maintain and little replications are needed. The biggest benefit is that C# programmers do not have to learn a different language to do mobile development.
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Usability
No answers on this topic
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and efforts from your development team to be able to build applications seamlessly for android, IOS, windows, and web on a single platform instead of requiring multiple tools to get the job done
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Support Rating
No answers on this topic
I never had to contact support for any help. Most of the problems we ran into, we were able to identify and use peer support through blogs and other internet sources to resolve the problems. There are plenty of sources online which provide tutorials, discuss problems, etc. Example: StackOverflow
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Implementation Rating
No answers on this topic
Just with any programming tasks, have a plan first. Design out the system, spend time to build it correctly the first time and have plenty of testing and user acceptance opportunities. Xamarin was easy to implement for a C# programmer. However, you need to do tutorials to realize the platform's capabilities.
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Alternatives Considered
Android Studio
  • Busy
  • Confusing
  • Marginal IDE
  • Large footprint
  • Single device development
IonicFramework
  • Lean, no IDE needed
  • Web browser preview
  • Multi-device development
  • Scripting of build packages for deployment
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Xamarin runs natively on MacOS, and the debugger and other integration and auto-complete tools are far better than Eclipse for C# .NET. It also carries much of the plugin/add-on capabilities that are so desirable on Atom. Eclipse is a better for generalized software development, provided a developer is comfortable switching between the IDE the command line for certain parts of their workflow, like building, package management, or debugging. But for C# .NET development on MacOS specifically, Xamarin is the best product I've used for the job.
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Return on Investment
  • The ability to create a mobile app quickly by a single developer (saving $20K).
  • Increased customer satisfaction.
  • Avoids outsourcing costs of $10k-$20k.
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  • Code Sharing - We were able to launch an Android implementation of our app within weeks after finishing iOS. The amount of time taken to develop a new platform is very small.
  • Monetization - not the best, but definitely getting better. We've had issues with finding suitable ad networks that work with Xamarin.
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