Framer vs. UXPin

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Framer
Score 8.0 out of 10
N/A
Framer is a zero-code website builder offering a fully featured interactive design canvas that’s optimized for designing sites. Alternately, users can start in Figma and copy to Framer later. Framer features a built-in CMS, and optional premium hosting options with customizable application limits, and no hard hosting limits.
$10
per month per site
UXPin
Score 7.9 out of 10
N/A
UXPin is a UX design platform with wireframing, prototyping and interactive mockup features.N/A
Pricing
FramerUXPin
Editions & Modules
Mini (Landing page builder)
$10
per month per site
Basic
$20
per month per site
Pro
$30
per month per site
No answers on this topic
Offerings
Pricing Offerings
FramerUXPin
Free Trial
NoNo
Free/Freemium Version
YesNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details50% discount for annual pricing.
More Pricing Information
Community Pulse
FramerUXPin
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FramerUXPin
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User Ratings
FramerUXPin
Likelihood to Recommend
-
(0 ratings)
2.1
(0 ratings)
Likelihood to Renew
-
(0 ratings)
10.0
(0 ratings)
Support Rating
-
(0 ratings)
10.0
(0 ratings)
User Testimonials
FramerUXPin
Likelihood to Recommend
Framer is a great tool for launching quick and beautiful websites. The Figma-like design and Webflow-like production capabilities make it complete tool for this purpose. While it works alright for lightweight CMS content, it's less suited for large, content-heavy websites and blogs that strictly rely on SEO.
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If you're a very simple designer, with very simple requirements UXPin is very good, especially because you can share the designs very easily. If you are an advanced designer with specific client requirements never use UXPin. Don't even get started because you will waste your time. Example is their component feature, it has a lot, but misses very crucial aspects to be functional on a broader scale.
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Pros
  • Clean, capable and collaborative design flow
  • Quick publishing and responsive websites
  • Native integrations with third-party tools
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  • Collaboration with teammates.
  • Rapid prototyping.
  • Design Systems.
  • JSON File for content importing.
  • Bulk editing via library components.
  • Interactions, and micro UX.
  • Sharing and requesting feedback.
  • Version branching.
  • Spec mode for developers (access to assets).
  • Automatically produced visual style guide with fonts, colors, and imported assets.
  • Imports from sketch while keeping the shapes, colors, and fonts fully editable.
  • Boolean Pen (bezzier pen) for vector drawing, and pathfinder.
  • Annotation capability via documentation mode.
  • Password protect prototypes.
  • Upload custom fonts (enterprise, or Pro version is key imho).
  • 1,000s of built in icons (iOS, Android, Font Awesome etc).
  • Prebuilt design component libraries (Material Design, Booptstrap, iOS).
  • Video tutorials in-app.
  • Moderate learning curve - UI is familiar, and customizable.
  • Copy/paste interactions, and element properties.
  • Canvas properties (grids, adaptive screen sizes, scrolling).
  • Asynchronous Spell check.
  • UXPin's customer support is top tier.
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Cons
  • Gets pricey with more advanced CMS use-cases
  • Font and style customization can be richer
  • SEO handling for blogs is limiting
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  • Sometimes, it can be a bit buggy and slow if the prototype is complex with dozens of layers.
  • The learning curve can be steep the first time you use it. Or, if you haven't used the app for awhile; I sometimes need to relearn it if I haven't used it for a month or so.
  • The loading times can be quite slow where a page gets stuck. It would be great if this didn't happen.
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Likelihood to Renew
No answers on this topic
We'll definitely continue to use UXPin. Right now it provides us with everything we need in order to deliver quality projects to our clients. If at any point in time, UXPin doesn't provide us with what we need, we'll start vetting other software out there that may be similar. My guess is that UXPin will continue to make updates and improvements so we'll likely stick with it for quite some time.
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Usability
Framer is a pretty capable design tool, given it's completely no-code. It's intuitive to use after the initial learning curve
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No answers on this topic
Support Rating
No answers on this topic
As far as I know, my teams have only had to use the UXPin support once. The experience went really well. We just needed a bit of assistance with using the Documentation feature. UXPin's support was quick and helped my team in a matter of minutes. We will definitely reach out to their support without hesitation in the future.
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Alternatives Considered
We primarily used Figma for design prototyping and Webflow for turning them into live websites. Framer does it all in the same place without sacrificing design freedom and quality. It's our go-to tool unless clients want something else
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I went through several tools trying to find something that was easy to use and made me faster. Visio was such a pain at creating something reusable to make me faster, too much building. Axure and Balsamiq looked like great options but were too cumbersome for my needs and I couldn't get to the live link fast enough. Moqups was my first choice before I heard about UXPin. I switched to UXPin because the had more built in features, more icons and just an overall better and more usable interface that appealed to my design side.
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Return on Investment
  • Cut time to launch by half when compared to our previous workflow
  • One-stop design and production capabilities make our projects easier
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  • Saving money by using one tool for lo-fi wireframing, high fidelity wireframing, prototyping, and user testing, rather than four separate tools.
  • The ability to create and use team libraries enables us to create visually consistent designs with less effort than creating every single design from scratch, which allows us to save considerable time (and therefore money!)
  • In-platform collaboration saves our team a lot of time and energy. With everything in one place (wireframes, prototypes, user feedback, collaboration comments), we can all be on the same page about the design workflow and pinpoint discussion points that are based on up-to-date designs.
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ScreenShots