Banuba Face AR SDK vs. Unity

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Face Filters SDK
Score 9.0 out of 10
N/A
Augmented Reality SDK with 3D face tracking to bring face filters, 3D lens, AR beauty, avatars and virtual try-on apps in iOS, Android, Windows & Unity. The biggest face filter library and Effect Constructor & Viewer tools to create custom filters.N/A
Unity
Score 9.4 out of 10
N/A
Unity Technologies headquartered in San Francisco offers the Unity real-time 3D and 2D development platform.
$200
per person/per month
Pricing
Banuba Face AR SDKUnity
Editions & Modules
No answers on this topic
Enterprise
$200
per person/per month
Plus
$399
per person/per year
Pro
1,800
per person/per year
Personal
Free
Offerings
Pricing Offerings
Face Filters SDKUnity
Free Trial
NoNo
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
Banuba Face AR SDKUnity
User Ratings
Banuba Face AR SDKUnity
Likelihood to Recommend
9.0
(0 ratings)
9.4
(0 ratings)
Usability
-
(0 ratings)
9.0
(0 ratings)
Support Rating
-
(0 ratings)
9.1
(0 ratings)
User Testimonials
Banuba Face AR SDKUnity
Likelihood to Recommend
I would recommend using this cool SDK to try out different Face Filter which also allows you to create your own interactive filters. As it provides a free trial for organizations, that one should try it once.
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Unity can cover most of the needs of game development, both for 2D and 3D. It is particularly well suited to games designed to be played presented and played on web pages, but it can create high-end content as well. Perhaps it would be less suited in high-end games which depend to much of sophisticated lighting effects since Cryengine and Unreal are more evolved in this area. On the other extreme, in the case of very simple 2D games for web pages, like newsgames, simpler game engines probably would be more advisable for a faster production, like Construct (2 or 3) or even Twine (in case of text adventures)
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Pros
  • Create an engaging and customized AR experiences
  • Enables high quality filter
  • Enables us to create 3D animation and modeling
  • Enables 2D and 3D asset creation with rich asset store
  • Accurate Face tracking with skin beautification
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  • Great and simple interface.
  • Good pricing model for independent developers.
  • Powerful and flexible tool for making video games.
  • Great library of assets to save time in the asset store.
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Cons
  • Training documentation may be provided, to use it effectively
  • Some improvement needed for Android SDK, as you need minimum requirement.
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  • Integration of disparate technologies required to build an application.
  • Streamline the versioning process using the hub, it's great so far.
  • Keep improving the ML learning models for AI.
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Usability
No answers on this topic
It's actually incredibly easy to use given the complex tasks you have. Once you learn the various windows it becomes second nature. Compared to something like Blender (which I would probably rate as a 2 on usability), the learning curve of Unity is a breeze! The only improvements I can think of would be to streamline some common workflows so you don't have to dig through menus to find them.
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Support Rating
No answers on this topic
I have not had to use Unity's support extensively. This is likely because there is so much documentation and so many classes available for free online. Due to this, there is little need for support. They were very responsive when I requested educational licensing. Setting it up and providing it all quickly.
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Alternatives Considered
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Unreal Engine is a fantastic piece of software but it has a much steeper learning curve and an arcane, idiosyncratic way of developing software that is quite foreign. Unity uses some similar concepts to Adobe Flex, which we've always found easy and sensible. It is also easier to go to Unity having either a Java or C# background. We also explored using Android Studio and Xcode on their own for AR experiences and that is a suitable option depending on the use case, but Unity is still a great tool for rapid prototyping and even for building finished, shipped apps.
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Return on Investment
  • Engages the users through its creative designing
  • Enables 2x increase on user engagement
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  • Saving money on construction design costs
  • Saved money on finding issues before they arise
  • Created a platform to per-cue future investments
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ScreenShots

Face Filters SDK Screenshots

Screenshot of Banuba Face Filters .Screenshot of Banuba Face Filters