Autodesk MeshMixer vs. Blender

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
MeshMixer
Score 8.0 out of 10
N/A
MeshMixer is a 3D design and modeling tool for 3D printing or scanning, supported by Autodesk (acquired 2011). While not discontinued, the product will not receive updates and Autodesk states they intend to include all functionality in updates of Fusion 360.N/A
Blender
Score 9.2 out of 10
N/A
Blender is a free and open source 3D creation suite available in under the GNU General Public License. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline. Blender Cloud is a related service accessible via subscription, and is a training and content platform providing access to expertise from the Blender Institute for advancing one's use of Blender.
$11.50
per month
Pricing
Autodesk MeshMixerBlender
Editions & Modules
No answers on this topic
Blender Cloud Membership
$11.50
per month
Offerings
Pricing Offerings
MeshMixerBlender
Free Trial
NoNo
Free/Freemium Version
NoYes
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
Autodesk MeshMixerBlender
Best Alternatives
Autodesk MeshMixerBlender
Small Businesses
Onshape
Onshape
Score 9.9 out of 10
Onshape
Onshape
Score 9.9 out of 10
Medium-sized Companies
Onshape
Onshape
Score 9.9 out of 10
Onshape
Onshape
Score 9.9 out of 10
Enterprises
Rhino
Rhino
Score 9.0 out of 10
Navisworks
Navisworks
Score 9.4 out of 10
All AlternativesView all alternativesView all alternatives
User Ratings
Autodesk MeshMixerBlender
Likelihood to Recommend
9.0
(0 ratings)
9.5
(0 ratings)
Usability
-
(0 ratings)
10.0
(0 ratings)
User Testimonials
Autodesk MeshMixerBlender
Likelihood to Recommend
Autodesk MeshMixer is best for repairing STL files and basic modifications toward 3D printing. It is excellent for hollowing out models and adding escape holes for SLA printing or lost-wax casting. Its CSG (Boolean) functions to combine different meshes are good too and seldom cause the program to crash. There is even an integrated algorithm to optimize the layout of multiple files on a print bed in case of small-batch production. Autodesk MeshMixer's sculpting tools are there yet limited and there are a few better alternatives. Best of all, it is completely free.
Read full review
Blender is an excellent tool for everything from simple to complex 3D animations, the creation of 3D images, etc. It performs excellently in all of these areas. In the realm of 3D modelling, animation and rendering, there is very little that Blender is not suited for.
Read full review
Pros
  • Auto-repair function works fast, and if it does not completely cover all problem areas, manual fixes will work 99.5% of the time.
  • Remeshing algorithm is fairly slow but does a wonderful job in creating meshes with homogeneous or adaptive triangulation.
  • It contains a comprehensive set of tools to optimize and prepare STL files for 3D printing, such as hollowing and support generation.
Read full review
  • Creating complex polygonal geometries is very easy in Blender.
  • Edit Mode and Sculpt Mode helps in creating non uniform surfaces for objects like rocks, surfaces, terrains etc.
  • Blender can use various external plugins to make it work in more smoother way. For example to import any 3d object one can use sketchfab plugin and easily import the free assets from web after logging in.
  • Blender has a better rendering engine known as Cycles, it is far more better than any other stock rendering engine which can generate realistic lightning, shadows and reflections.
  • The animations can easily be generated with blender animation toolbar and also it incorporate any other animations made in any other software.
  • The bone generation and its behavior of animations can be achieved easily in blender.
Read full review
Cons
  • The remeshing tool needs to be faster, as in some cases it takes up to a day of waiting time.
  • The sculpting tools need the addition of a proper brush for creating sharp creases and ridges.
  • The standard shape library is rather limited. It would be nice to have this connected to online repositories such as Thingiverse, MyMiniFactory, or Cults3D.
Read full review
  • It would be great to see a render queue added. This would increase my productivity significantly. Currently I don't have budget for a render farm. Meaning I have to do my renders overnight, however some renders only take a few hours. A render queue would allow me to make the most of the 12+ hours I'm out of the office.
  • UV editing, in particular unwrapping or projecting can produce varied results.
Read full review
Usability
No answers on this topic
Because while it's a pretty good piece of software, the default built-in commands, the interface layout, and certain functions aren't as logical in their way of being arranged and executed. This, of course, doesn't diminish its use or effectiveness in your field of work, but it is quite awkward at first. A big advantage is that Blender lets you customize the interface however you want as well as keyboard shortcuts and several general program parameters.
Read full review
Alternatives Considered
Using Blender for STL file preparation is like swatting a mosquito with a wrecking ball, plus its boolean functionalities can be glitchy. ZBrushCoreMini proved too limiting as a sculpting tool, but so did Autodesk MeshMixer, so I am sticking to Sculptris. Materialise Magics and Netfabb are somewhat better at STL file repair and offer more advanced functionalities. But Magics does not remesh as well and Autodesk MeshMixer is far more compact and faster than Netfabb, so remains my weapon of choice.
Read full review
Well, in fact, I haven't used any of that software, but there is one thing I know: Blender is free. That's huge for small business owners like me; it is the difference between having the tool and not having it. I have heard other people saying that the Autodesk offerings have some other tools Blender doesn't have and are better for animation, especially Maya, but no small-engineering business owner cares for that. Now, from the animation and artistic point of view, even if my business was making animated movies indie, I'd used Blender simply by its cost.
Read full review
Return on Investment
  • It speeds up projects by streamlining the CAD-to-3D-printing workflow
  • As an advanced user, I have written a few tutorials about it as well
Read full review
  • As it is a beginner-friendly software with increasing demand in the animation sector again, it positively impacts the business.
  • Except in some specific cases, no one will use Blender on their own at a professional level.
  • When I was a beginner, it took me a lot of time to learn, consequently designing the creation. But if we want to learn to master Blender, we can do it. As long as we have time and a lot of willpower, since, we repeat, it is not a simple program and hides thousands of tools and possibilities.
Read full review
ScreenShots