Autodesk Maya vs. Blender

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Autodesk Maya
Score 9.2 out of 10
N/A
Autodesk offers Maya, a 3D animation, modeling, simulation and rendering tool available to artists, animators, and educators, used to create realistic characters, models, and scenes, as well as effects such as explosions, cloth movement, etc.
$235
per month per user
Blender
Score 9.3 out of 10
N/A
Blender is a free and open source 3D creation suite available in under the GNU General Public License. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline. Blender Cloud is a related service accessible via subscription, and is a training and content platform providing access to expertise from the Blender Institute for advancing one's use of Blender.
$11.50
per month
Pricing
Autodesk MayaBlender
Editions & Modules
Monthly
$235
per month per user
Yearly
$1875
per year per user
3-Year
$5625
3 years per user
Blender Cloud Membership
$11.50
per month
Offerings
Pricing Offerings
Autodesk MayaBlender
Free Trial
YesNo
Free/Freemium Version
NoYes
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional DetailsMaya is also available through Autodesk's Flex plan and pricing. Tokens expire 1 year from date of purchase. Not all products and features are available with Flex. Students and teachers at qualified academic institutions worldwide are eligible for free access to Autodesk software for one-year through the Autodesk Education Community.
More Pricing Information
Community Pulse
Autodesk MayaBlender
Best Alternatives
Autodesk MayaBlender
Small Businesses
Onshape
Onshape
Score 9.9 out of 10
Onshape
Onshape
Score 9.9 out of 10
Medium-sized Companies
Onshape
Onshape
Score 9.9 out of 10
Onshape
Onshape
Score 9.9 out of 10
Enterprises
Rhino
Rhino
Score 9.1 out of 10
Rhino
Rhino
Score 9.1 out of 10
All AlternativesView all alternativesView all alternatives
User Ratings
Autodesk MayaBlender
Likelihood to Recommend
9.0
(0 ratings)
9.5
(0 ratings)
Usability
8.0
(0 ratings)
10.0
(0 ratings)
User Testimonials
Autodesk MayaBlender
Likelihood to Recommend
We have the design team using that to create videos for our concepts in the Cyber security - Products, services and solutions as well as in AI/ML, basically everything that needs to be communicated in the best way we use Autodesk Maya for the videos thus making it more fun and easy to understand the concepts to get going.
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Blender is an excellent tool for everything from simple to complex 3D animations, the creation of 3D images, etc. It performs excellently in all of these areas. In the realm of 3D modelling, animation and rendering, there is very little that Blender is not suited for.
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Pros
  • Easy to build workflow due to strong customizability.
  • Industry share. Easy to collaborate with other companies.
  • Strong cooperation with other software.
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  • Creating complex polygonal geometries is very easy in Blender.
  • Edit Mode and Sculpt Mode helps in creating non uniform surfaces for objects like rocks, surfaces, terrains etc.
  • Blender can use various external plugins to make it work in more smoother way. For example to import any 3d object one can use sketchfab plugin and easily import the free assets from web after logging in.
  • Blender has a better rendering engine known as Cycles, it is far more better than any other stock rendering engine which can generate realistic lightning, shadows and reflections.
  • The animations can easily be generated with blender animation toolbar and also it incorporate any other animations made in any other software.
  • The bone generation and its behavior of animations can be achieved easily in blender.
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Cons
  • Autodesk Maya is pretty hard to learn in comparison to other softwares, many people find it very difficult to learn.
  • The cost of the software is pretty high and training on the software takes up lot of time and money.
  • The lack of procedural pipeline in the software making companies to move towards other softwares like houdini and blender.
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  • It would be great to see a render queue added. This would increase my productivity significantly. Currently I don't have budget for a render farm. Meaning I have to do my renders overnight, however some renders only take a few hours. A render queue would allow me to make the most of the 12+ hours I'm out of the office.
  • UV editing, in particular unwrapping or projecting can produce varied results.
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Usability
As Autodesk Maya was one of the first softwares I learned, so I feel very fun to work with it. The overall usabilty feels very natural to me and I felt it's easy to learn but tough to master kind of software. Some people find it very difficult to learn, so I deduced some rating points.
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Because while it's a pretty good piece of software, the default built-in commands, the interface layout, and certain functions aren't as logical in their way of being arranged and executed. This, of course, doesn't diminish its use or effectiveness in your field of work, but it is quite awkward at first. A big advantage is that Blender lets you customize the interface however you want as well as keyboard shortcuts and several general program parameters.
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Alternatives Considered
The UI of 3ds Max is not that good and very old, not the best. Blender is the best for everything, especially its modeling and animation tools are not the best as compared to Autodesk Maya. Cinema 4D is good for motion graphics and create vibrant renders but it has limited options to create things.
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Well, in fact, I haven't used any of that software, but there is one thing I know: Blender is free. That's huge for small business owners like me; it is the difference between having the tool and not having it. I have heard other people saying that the Autodesk offerings have some other tools Blender doesn't have and are better for animation, especially Maya, but no small-engineering business owner cares for that. Now, from the animation and artistic point of view, even if my business was making animated movies indie, I'd used Blender simply by its cost.
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Return on Investment
  • The pros is speeding up workflow . The ability to customize Maya for various tasks on their own.
  • Another pros is easy programming study. Automation of routine tasks did not require deep knowledge in programming.
  • There was one negative thing. The transition from a permanent license to a one-year subscription in 2016-2017, as the previous purchased licenses were canceled by the Autodesk.
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  • As it is a beginner-friendly software with increasing demand in the animation sector again, it positively impacts the business.
  • Except in some specific cases, no one will use Blender on their own at a professional level.
  • When I was a beginner, it took me a lot of time to learn, consequently designing the creation. But if we want to learn to master Blender, we can do it. As long as we have time and a lot of willpower, since, we repeat, it is not a simple program and hides thousands of tools and possibilities.
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