Autodesk's Civil 3D is a computer aided design (CAD) application designed to support a variety of civil infrastructure projects including rail, roads and highways, land development, airports, drainage, storm and sanitary, and civil structures.
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MeshMixer
Score 8.0 out of 10
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MeshMixer is a 3D design and modeling tool for 3D printing or scanning, supported by Autodesk (acquired 2011). While not discontinued, the product will not receive updates and Autodesk states they intend to include all functionality in updates of Fusion 360.
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Pricing
Autodesk Civil 3D
Autodesk MeshMixer
Editions & Modules
No answers on this topic
No answers on this topic
Offerings
Pricing Offerings
Civil 3D
MeshMixer
Free Trial
Yes
No
Free/Freemium Version
No
No
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
Can be licensed monthly ($305), Annually ($2,430), or every 3 years ($6,560).Available free for one year on a student license.
Inter usability between other software such as MicroDrainage and Bentley CivilStorm.
Autodesk customer service.
Easily customizable.
Not suitable: The software is still very resource intensive on the machines and often crashes when too much data is being shown. Though significant improvements have been made in other Autodesk software like Revit, older applications like AutoCAD and C3D seem to be stuck on old, inefficient source codes.
Autodesk MeshMixer is best for repairing STL files and basic modifications toward 3D printing. It is excellent for hollowing out models and adding escape holes for SLA printing or lost-wax casting. Its CSG (Boolean) functions to combine different meshes are good too and seldom cause the program to crash. There is even an integrated algorithm to optimize the layout of multiple files on a print bed in case of small-batch production. Autodesk MeshMixer's sculpting tools are there yet limited and there are a few better alternatives. Best of all, it is completely free.
The remeshing tool needs to be faster, as in some cases it takes up to a day of waiting time.
The sculpting tools need the addition of a proper brush for creating sharp creases and ridges.
The standard shape library is rather limited. It would be nice to have this connected to online repositories such as Thingiverse, MyMiniFactory, or Cults3D.
It is one of the most standard Designing and drafting tools for infrastructure projects and is the go-to for including it with the Autodesk ecosystem. Its strong collaboration with GIS and Other tools helps us to create a software workflow as a digital twin platform as well. The Drawings and plans generated can be easily imported into other applications, allowing for full control over the workflow.
They have a vast open community, which has helped us understand Autodesk Civil 3D from the beginning. They have provided many templates and tutorials videos to our team due to that we can learn every new feature from them. Autodesk Civil 3D has also helped us to interconnect all its software in an internal bridge, which helps us switch between software as we need.
Autodesk Civil 3D provides more all-round support in comparison to this software and using a bit of coding and creating connectors, we can easily provide all supports of different software to it. The Development ease for creating plugins for Civil 3D also gives an edge over other software. Other software are also old and a bit outdated in comparison.
Using Blender for STL file preparation is like swatting a mosquito with a wrecking ball, plus its boolean functionalities can be glitchy. ZBrushCoreMini proved too limiting as a sculpting tool, but so did Autodesk MeshMixer, so I am sticking to Sculptris. Materialise Magics and Netfabb are somewhat better at STL file repair and offer more advanced functionalities. But Magics does not remesh as well and Autodesk MeshMixer is far more compact and faster than Netfabb, so remains my weapon of choice.