Autodesk offers 3ds Max, 3D modeling and rendering software for design visualization, games, and animation. The vendor states that users can produce professional-quality 3D animations, renders, and models with an efficient and flexible toolset to help create better 3D content in less time.
$235
per month per user
Autodesk Inventor
Score 8.0 out of 10
N/A
Autodesk Inventor 3D CAD software offers professional-grade 3D mechanical design, documentation, and product simulation tools. These blend parametric, direct, freeform, and rules-based design capabilities. Inventor includes integrated tools for sheet metal, frame design, tube and pipe, cable & harness, presentations, rendering, simulation, and machine design. It also features TrustedDWG® compatibility and Model-Based Definition capabilities for embedding manufacturing information directly in…
$305
per month per user
Pricing
Autodesk 3ds Max
Autodesk Inventor
Editions & Modules
Monthly Subscription
$235
per month per user
Yearly Subscription
$1875
per year per user
3-Year Subscription
$5625
3 years per user
Subscription - Monthly
$305
per month per user
Subscription - Yearly
$2440
per year per user
Subscription - 3 Years
$7320
3 years per user
Offerings
Pricing Offerings
Autodesk 3ds Max
Autodesk Inventor
Free Trial
Yes
Yes
Free/Freemium Version
No
No
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
Flex pricing available for limited usage. Minimum plan $300 for 100 tokens. 3ds Max costs 6 tokens per day.
Also available for limited use through tokens on a Flex plan.
More Pricing Information
Community Pulse
Autodesk 3ds Max
Autodesk Inventor
Features
Autodesk 3ds Max
Autodesk Inventor
Computer-Aided Design Software
Comparison of Computer-Aided Design Software features of Product A and Product B
Scenarios where Autodesk 3ds Max is well suited: 1. Modeling less complex geometries. 2. For beginners it is good, meshes, poly's, vertexes etc can be easily understood. 3. Easy UI and interoperability. Scenarios where it is less appropriate: 1. Inbuild Rendering (Scanline) can be made better. 2. Performance over low end/Old Pc's need refinement. 3. Bulky Size on disk. 4. Animation is the area which can be made better also.
Autodesk Inventor is well-suited for situations where you are creating 3D models of small, simple parts and assemblies. It is hands-down the fastest and most reliable way to get this done. When you are looking for a software that has many advanced features and controls to create an assembly of 20+ parts, you need to look for other software.
Inventor demonstrates a lack of fluidity in the process of transferring data between programs.
Inventor shows some lack of sophistication that certain features that are readily available in other design software packages are limited in use in Inventor.
Inventor can often have difficulty in creating models that show true color, as in blacks can come out as dark grays in certain renders, even when the material and appearance settings are the same from part to part.
It satisfies 95% of my 3d visualization need. The left over 5% is handled by a few other programs. If Max just can't perform a specific task I can do that elsewhere and then bring it back to Max to finish up. But, it's rare that this occurs in my work
It is a very difficult program to learn to use and even harder to use well. But once you get to using it it is a great software package to know how to use. Getting to be good at using it takes lots of use.
It is quite user-friendly as long as you have the computing power to download and use it. However, this makes it quite inconvenient if you are trying to access files on different devices, as Inventor has to be loaded on all of those devices. While the program itself works just fine, it would be much better for my application if it, or a version, were web-based and allowed users to access and modify projects from anywhere.
I'm giving the overall support rating a 5 only because I rarely have to use it. Trying to find the answer on the help pages hardly ever helps me because any problem I have is usually too deep for what the help offers. Given the popularity of Autodesk, I have always been able to find an answer online after doing enough looking!
I use Blender, Maya is expensive learned it once but about the same as 3ds Max, just more expensive. Blender is great, open source and hard to learn, but work it. But since I have so much experience in 3ds Max it is my go to software.
ANSYS is far more expensive and has a steeper learning curve. Autodesk has many flexible and scale-able licensing options that adapt to our institutional needs and IT infrastructure. Furthermore, it allows our students to have free educational software running in their own personal computers, allowing them to work at home and be more productive with it.
Having to take comments on and re-render a set of single multi-camera shots wastes a lot of time, as there is also an error "batch render." Slows down my completion of a job, even for the most minor image updates.
Not being able to offer my freelance/contractor services period in-house on studios that are exclusively Mac. They don't even offer Autodesk 3ds Max as an option because they have never been able to see it in action. Huge loss of potential hires, with my 33year 3DStudio/Autodesk 3ds Max experience
When most current version is needed I jump onto the subscription temporarily and this eats severely into my profits. As clients want lower and lower prices with international and AI competition. Especially when I know many International houses for a fact use pirated 3D software.