ARCHICAD is a 3D architectural design application and BIM from Graphisoft, a Nemetschek Group company headquartered in Budapest.
$240
per month
Blender
Score 9.3 out of 10
N/A
Blender is a free and open source 3D creation suite available in under the GNU General Public License. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline.
Blender Cloud is a related service accessible via subscription, and is a training and content platform providing access to expertise from the Blender Institute for advancing one's use of Blender.
$11.50
per month
Pricing
ARCHICAD
Blender
Editions & Modules
Archicad Solo Version
$240
per month
Archicad Full Version
$280
per month
Blender Cloud Membership
$11.50
per month
Offerings
Pricing Offerings
ARCHICAD
Blender
Free Trial
Yes
No
Free/Freemium Version
No
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
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More Pricing Information
Community Pulse
ARCHICAD
Blender
Features
ARCHICAD
Blender
Computer-Aided Design Software
Comparison of Computer-Aided Design Software features of Product A and Product B
Best suited with: 1) High quality RAM 2) First time users on architectural design 3) Quick layouts with customization Not suitable for: 1) [If] more flexibility in design is required 2) Less RAM 3) Transferring standard details into a project
Blender is an excellent tool for everything from simple to complex 3D animations, the creation of 3D images, etc. It performs excellently in all of these areas. In the realm of 3D modelling, animation and rendering, there is very little that Blender is not suited for.
Design modeling: the user interface allows for a pretty intuitive and integrated creative process. It's great for exploring and communicating ideas, and in cases where the process is not inhibited by the need to switch to different software for different stages of work, such as when moving to develop the design in detail. It also allows for a much more seamless process when changes are requested, so that all material from initial visualizations all the way through to detailed design information are all always in sync and up to date. No redundancy of effort is triggered through the logistics of needing to pass the design through multiple software platforms (eg Sketchup => Revit =>AutoCAD) as each design iteration evolves.
Design documentation: it's reasonably clear that ArchiCAD has the best implementation of BIM in the architectural domain, compared with the nearest rival Revit, and is unmatched for design development and coordination between disciplines, supporting large multidisciplinary teams who can all work simultaneously via the cloud or a local server on the same integrated model.
Somewhat responsive developers: unlike some others, if an issue is reported, there seems to be a fair chance of the developers engaging with the user and for the issue to be addressed in a subsequent update.
Creating complex polygonal geometries is very easy in Blender.
Edit Mode and Sculpt Mode helps in creating non uniform surfaces for objects like rocks, surfaces, terrains etc.
Blender can use various external plugins to make it work in more smoother way. For example to import any 3d object one can use sketchfab plugin and easily import the free assets from web after logging in.
Blender has a better rendering engine known as Cycles, it is far more better than any other stock rendering engine which can generate realistic lightning, shadows and reflections.
The animations can easily be generated with blender animation toolbar and also it incorporate any other animations made in any other software.
The bone generation and its behavior of animations can be achieved easily in blender.
Increasing the size of the files in ArchiCAD to allow it to be used for more complex applications can be more comfortable and user-friendly.
Improving it to support more tutorials, add-ons, resources, and e-books.
Withholding releasing and developing new software and concentrating on improving the existing version can greatly help in the life of architecture and engineering.
It would be great to see a render queue added. This would increase my productivity significantly. Currently I don't have budget for a render farm. Meaning I have to do my renders overnight, however some renders only take a few hours. A render queue would allow me to make the most of the 12+ hours I'm out of the office.
UV editing, in particular unwrapping or projecting can produce varied results.
Because while it's a pretty good piece of software, the default built-in commands, the interface layout, and certain functions aren't as logical in their way of being arranged and executed. This, of course, doesn't diminish its use or effectiveness in your field of work, but it is quite awkward at first. A big advantage is that Blender lets you customize the interface however you want as well as keyboard shortcuts and several general program parameters.
We have rapid responses from their support team, and they often go the extra mile to pinpoint the root cause of an issue and assist the team in resolving it. They are honest when a problem is down to user error, or a glitch on the version we are on.
AutoCAD uses line works in actual presentation whiles ARCHICAD uses real structural walls which are easy to use and present compared to line works. Revit largely and mainly focused on structural design and is more complex to use compared to ARCHICAD which helps one focus on different aspects of drawing and is easy to integrate with rendering software like Lumion 360 panorama.
Well, in fact, I haven't used any of that software, but there is one thing I know: Blender is free. That's huge for small business owners like me; it is the difference between having the tool and not having it. I have heard other people saying that the Autodesk offerings have some other tools Blender doesn't have and are better for animation, especially Maya, but no small-engineering business owner cares for that. Now, from the animation and artistic point of view, even if my business was making animated movies indie, I'd used Blender simply by its cost.
The low multi-year cost is a huge savings, compared to more popular competitors, the total cost of ownership is about 1/4 of an Autodesk design suite.
An effective training program can be implemented in under 40 hours/employee to reach intermediate level, as the intuitive interface is easy to teach. This appears to be significantly less, perhaps 1/3 of competing software.
The underdog element is still an obstacle, as converting ArchiCAD projects to Revit for our Consultants is a challenge. While ArchiCAD outputs perfectly good IFC (industry-standard BIM interchange format) files, Revit has yet to import them 100% correctly. Therefore, working with others takes a bit more overhead than when using Revit.
As it is a beginner-friendly software with increasing demand in the animation sector again, it positively impacts the business.
Except in some specific cases, no one will use Blender on their own at a professional level.
When I was a beginner, it took me a lot of time to learn, consequently designing the creation. But if we want to learn to master Blender, we can do it. As long as we have time and a lot of willpower, since, we repeat, it is not a simple program and hides thousands of tools and possibilities.