Affinity Publisher vs. Figma

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Affinity Publisher
Score 8.1 out of 10
N/A
Affinity Publisher replaces the former PagePlus desktop publishing application, from Serif Europe headquartered in Nottingham.
$24.99
Figma
Score 8.9 out of 10
N/A
Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.
$144
per year
Pricing
Affinity PublisherFigma
Editions & Modules
Affinity Publisher
$24.99
Professional
$144
per year
Organization
$540
per year
Starter
Free
Offerings
Pricing Offerings
Affinity PublisherFigma
Free Trial
NoNo
Free/Freemium Version
NoYes
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
Affinity PublisherFigma
Best Alternatives
Affinity PublisherFigma
Small Businesses
CorelDRAW Graphics Suite
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Score 9.8 out of 10
OmniGraffle
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Score 9.1 out of 10
Medium-sized Companies
Canva
Canva
Score 9.1 out of 10
OmniGraffle
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Score 9.1 out of 10
Enterprises
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite
Score 9.8 out of 10
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Score 9.1 out of 10
All AlternativesView all alternativesView all alternatives
User Ratings
Affinity PublisherFigma
Likelihood to Recommend
9.0
(0 ratings)
9.0
(0 ratings)
Likelihood to Renew
-
(0 ratings)
10.0
(0 ratings)
Usability
-
(0 ratings)
8.6
(0 ratings)
Availability
-
(0 ratings)
5.5
(0 ratings)
Performance
-
(0 ratings)
8.2
(0 ratings)
Support Rating
8.6
(0 ratings)
5.1
(0 ratings)
In-Person Training
-
(0 ratings)
9.1
(0 ratings)
Online Training
-
(0 ratings)
6.4
(0 ratings)
Configurability
-
(0 ratings)
6.4
(0 ratings)
Ease of integration
-
(0 ratings)
6.4
(0 ratings)
Product Scalability
-
(0 ratings)
7.3
(0 ratings)
Vendor post-sale
-
(0 ratings)
7.3
(0 ratings)
Vendor pre-sale
-
(0 ratings)
7.3
(0 ratings)
User Testimonials
Affinity PublisherFigma
Likelihood to Recommend
Honestly, I thought our department would use this more for creating documentation for our staff and doing some mock-ups and layouts to envision future projects. I also run the social media for us, and I didn't expect to come to rely on Publisher for some of my social media layouts. There are other apps and subscription services that can streamline some social media posts, but with a bit of usage I've come to like using Publisher, as well.
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Figma is a solid design tool to craft the UX design concepts/solutions for digital products. For printed marketing materials such as brochures, marketing flyers, press releases, etc, other design tools such as Adobe Illustrator, Photoshop, or InDesign might make more sense to use for those use case scenarios.
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Pros
  • Supports just about any format you'll need for your project.
  • The variety of templates makes startign projects simple.
  • The program is just really powerful and fairly priced.
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  • It's efficient, very efficient. Many things that take multiple clicks on other platforms can be completed in less than half the clicks, for example.
  • Alignment of objects is fast, accurate and easy as red line guides appear when moving objects around.
  • Autolayout ensures a balanced visual experience and aligns with CSS grid systems.
  • The ability to specify a grid and use it. For example, a 2pt or 4pt or 8pt grid.
  • Components and the ability to create a design system speeds up future work tremendously and creates design and brand consistency.
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Cons
  • Menu differences can be an impediment to new users from other softwares
  • Some functions are not in places I would expect
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  • Animated prototyping.
  • Tappable overlaid layers - bugs on fixed components, such as an app navigation footer in a prototype
  • Swapping a component but retaining inputted copy or imagery.
  • Performance on prototypes to work better in UserZoom - having to delete hidden layers manually, optimize images, and streamline the file, in general, is time-consuming
  • Folder structures - larger teams need multiple layers of folder structure to help find things.
  • Branch performance - we need better, more user-friendly solutions to get designs to merge better.
  • Branch performance - branching with the option to choose which pages you want in the branch without deleting each page you don't need.
  • Default sharing options need improvement.
  • Responsive ratios' in prototyping without having to recreate pages.
  • Better collaboration with Jira to bring in links in the design mode not just dev mode.
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Likelihood to Renew
No answers on this topic
Figma is a pretty cool tool in many areas. My team almost uses it on daily basis, such as, brainstorming on product/design topics, discussing prototypes created by designers. We even use it for retrospectives, which is super convenient and naturally keeps records of what the team discusses every month. Furthermore, I do see the potential of the product - currently we mainly use it for design topics, but it seems it is also a good fit for tech diagrams, which we probably will explore further in the future.
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Usability
It offers a user-friendly interface and powerful design tools that make creating high-quality graphics and layouts straightforward. However, some features can feel complex, especially for new users, which may require a bit of a learning curve. The integration between desktop and iPad is excellent, but improving compatibility with other popular software could enhance collaboration and efficiency even further. Overall, it’s a robust tool that balances functionality and ease of use quite well.
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It's easy to use for designers who are familiar with design terms and functions from Photoshop and Illustrator. However, non-tech and non-designer collaborators have a hard time figuring out how to leave comments and apply changes, compared to other online design tools like Canva and Squarespace. Even simple drag-and-drops and rearrangement of certain blocks become too complicated due to uncommon functions like Hug and Lock.
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Reliability and Availability
No answers on this topic
The only regret I have is, its not available when there is no internet
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Performance
No answers on this topic
I think its great, As there are many other software or systems which can be integrated with it as plugins or API's
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Support Rating
So far, when we've needed support, it has been top tier. However, I rate it an 8 because sometimes searching for things within the application hasn't yielded answers I've hoped for, so I've had to turn to YouTube or other outside sources. Thankfully there's a fantastic community that surrounds Affinity and their various apps that's been quite beneficial
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I haven't used their support lately but in the past, they had a chat that I used often. They often responded in a few hours and were able to give a satisfactory solution. I would imagine it's less personal now but the community has expanded drastically so there are more resources out there to self serve with a bit of Google magic.
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In-Person Training
No answers on this topic
In-person training has its own benefits - 1. It helps in resolving queries then and there during the training. 2. I find classroom or in-person training more interactive. 3. Classroom or in-person training could be more practical in nature where participants can have an hands on experience with tools and clarify their doubts with the trainer.
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Online Training
No answers on this topic
Online training has its own merits and demerits - 1. Sometimes we may face issues with connectivity or the training content 2. The way training is being delivered becomes very important because not everyone is comfortable taking online training and learning by themselves. 3. With the advancement of technology online training has become popular but there is a segment of people who still prefer class-room training over online one.
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Alternatives Considered
The features in Affinity Publisher easily stack up against the much more expensive Adobe suite of products. With the ability to open all file types it is a bit of a workhorse for all things. We have been using it for social media template designs as well as client booklets and case studies. It's a very versatile program.
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I learned UX Design using Sketch and my team was using Sketch when I joined. We no longer use Sketch, and therefore I cannot compare its current functionality to Figma, but at the time of our switch, Figma just had more advanced capabilities- better collaboration, auto-layout tools, prototyping, etc. From what I can tell, it remains best in class for UX Design tools.
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Scalability
No answers on this topic
I think this is great and as I mentioned at ADP we use Figma extensively whether by designers, researchers or content writers
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Return on Investment
  • The one-time purchase model has saved us approximately 50% compared to subscription software, freeing up budget for other critical business needs.
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  • Allows us to get funding for further phases of the project (which is uncountable)
  • Well, it lets us show off when needed due to well suited UI-oriented character
  • Easily approachable by anyone (browser use)
  • User friendly interface
  • More advanced cooperation requires some of the users to have a license
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ScreenShots