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Adobe Substance 3D Collection vs. Autodesk Forma

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    Overview
    ProductRatingMost Used ByProduct SummaryStarting Price

    Adobe Substance 3D Collection

    Score7.1 out of 10
    N/AAdobe Substance 3D is a suite of apps that support 3D design, including texture assets and rendering tools. Workflows can connect to Adobe Creative Cloud apps.N/A

    Autodesk Forma

    N/AN/AAutodesk Forma (formerly Spacemaker) is an AI 3D modeling technology designed to help users discover smarter ways to maximize the potential of a building site. It was developed by Spacemaker in Oslo, and acquired by Autodesk November 2020.

    $185

    per month per user

    Pricing
    Adobe Substance 3D CollectionAutodesk Forma
    Editions & Modules
    No answers on this topic
    Monthly
    $185
    per month per user
    Yearly
    $1,460
    per year per user
    3-Year
    $4,380
    3 year per user
    Offerings
    Pricing Offerings
    Adobe Substance 3D CollectionAutodesk Forma
    Free Trial
    YesYes
    Free/Freemium Version
    NoNo
    Premium Consulting/Integration Services
    NoNo
    Entry-level Setup FeeNo setup feeNo setup fee
    Additional Details
    More Pricing Information
    User Ratings
    Adobe Substance 3D CollectionAutodesk Forma
    Likelihood to Recommend
    9.0
    (1 ratings)
    -
    (0 ratings)
    User Testimonials
    Adobe Substance 3D CollectionAutodesk Forma
    Likelihood to Recommend
    Adobe
    No answers on this topic
    Autodesk
    No answers on this topic
    Pros
    Adobe
    • Great performance
    • Excellent Adobe support
    • Fast and easy
    Read full review
    Autodesk
    No answers on this topic
    Cons
    Adobe
    No answers on this topic
    Autodesk
    No answers on this topic
    Usability
    Adobe
    No answers on this topic
    Autodesk
    No answers on this topic
    Alternatives Considered
    Adobe
    For texturing, Adobe Substance 3D is much better than the other options. In other fields, it's another story. I find it excellent for game engines and realistic renders, but it only solves textures. We, then, move to Blender because it has more compatibility with exports, and we can import them into our preferred render engine. We mostly use Unreal Engine, but also Blender3D to do the final rendering.
    Read full review
    Autodesk
    No answers on this topic
    Return on Investment
    Adobe
    • We saved time when texturing models
    • With better looking assets, it's more money in the bank
    • Less time testing, more time doing
    Read full review
    Autodesk
    No answers on this topic
    ScreenShots