Ableton Live vs. Sound Forge

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Ableton Live
Score 7.9 out of 10
N/A
Ableton headquartered in Berlin offers Ableton Live, the company's flagship digital audio workstation and audio editing suite.
$79
Sound Forge
Score 6.0 out of 10
N/A
Magix Software offers Sound Forge, the company's audio editing and digital audio workstation. Magix acquried Sound Forge from Sony in 2016.N/A
Pricing
Ableton LiveSound Forge
Editions & Modules
Live 10 Intro
$79
Max for Live - Crossgrade
$79
Live 11 Intro
$99
Max for Live
$159
Live 10 Standard - Students & Teachers
$269
Live 10 Standard
$359
Live 11 Standard
$449
Live 10 Suite - Students & Teachers
$449
Live 10 Suite
$599
Live 11 Suite
$749
Live 10 Intro - Push
$799
Push + Live 10 Standard - Students & Teachers
1,068
Live 10 Standard - Push
1,078
Push + Live 10 Suite - Students & Teachers
1,248
Live 10 Suite - Push
1,278
No answers on this topic
Offerings
Pricing Offerings
Ableton LiveSound Forge
Free Trial
NoNo
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
Ableton LiveSound Forge
Best Alternatives
Ableton LiveSound Forge
Small Businesses
Descript
Descript
Score 8.4 out of 10
Descript
Descript
Score 8.4 out of 10
Medium-sized Companies
Adobe Audition
Adobe Audition
Score 8.3 out of 10
Adobe Audition
Adobe Audition
Score 8.3 out of 10
Enterprises
Adobe Audition
Adobe Audition
Score 8.3 out of 10
Adobe Audition
Adobe Audition
Score 8.3 out of 10
All AlternativesView all alternativesView all alternatives
User Ratings
Ableton LiveSound Forge
Likelihood to Recommend
10.0
(0 ratings)
9.0
(0 ratings)
Support Rating
9.6
(0 ratings)
10.0
(0 ratings)
User Testimonials
Ableton LiveSound Forge
Likelihood to Recommend
Ableton can be used in all the scenarios where music production is required. Whether it be professional studios or if it is home productions. It can be used almost anywhere as the features of this software can fit almost in any place. It is also used by professional teams in big companies for marketing and presentation music. I cannot think of any scenario where this is not well suited. If you're making music the professional way, Ableton is the ladder to success.
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Sound Forge is great for when you need to edit a lot of audio, like interviews, spoken word, podcasts, monologues, presentations, lessons—you name it. When you have a lot of audio to get through, Sound Forge can make it go by very quickly by using such features as the markers and hotkeys for normalization, inserting silence (where needed), graphical fades to remove audio artifacts, and so on. I've been able to edit a 1 hour interview in 2 hours, having made hundreds of edits in the process. Sound Forge is less useful for situations where you want to hear a realtime effects chain, or record with VST effects on. For instance, if you want the person being recorded to hear their own voice through headphones with reverb and compression applied, I do not know how to do this in Sound Forge. I think it is impossible, but even if it is possible, it is not readily apparent how to do so.
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Pros
  • Fast workflow, can go from idea in mind to actualy music in short time
  • Big community, always easy to find an answer
  • 3rd party bolt-ons like Max4Live
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  • Markers - You can rapidly edit spoken audio to remove pauses, "ums" and "ahs," by using the marker feature while listening to the audio in realtime. Then, you go back and cycle through the markers and make the edits very quickly.
  • Hotkeys - Once you've learned the Sound Forge hotkeys, you can rapidly perform a number of tasks related to audio editing and mastering.
  • Fixing Clicks and Pops - The Graphical Fade feature allows you to easily draw volume envelopes in extremely short spans of audio, to successfully remove clicks and pops without affecting the rest of the sound.
  • Organizing VST Plugins - Sound Forge has a nice way of organizing VST effects into folders so you can put your most regularly-used plugins in a "Favorites" folder while organizing others in a sensible way.
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Cons
  • VST Plugin Management - Once you get 100s of VST plugins, it is a major pain to keep them all organized.
  • Replacing Moved WAVs - When you move the WAV samples, there is the ability to auto-search and replace, but it rarely works. Most often, you have to manually replace the WAVs.
  • Latency - The ability to autocorrect sync issues due to sound card latency is supposedly a feature offered by Ableton Live, but I have not been able to get it to work correctly, and often have to fix the latency issues myself.
  • Freeze Occasionally Doesn't Work - Theoretically, you can freeze any track to bounce it to a WAV, but sometimes these WAVs end up blank. This happens with the Access Virus TI-2, for example.
  • Clicks at Loop Points - Due to quickfades, loops sometimes have clicks in them, particularly if they have a lot of bass frequencies.
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  • Batch Processing - While I like a lot of things about the batch audio processing in Sound Forge, the inability to hear the effects chain is limiting.
  • Performance - Sound Forge takes a long time to open large files the first time they are opened, as it draws the waveform. It also takes a long time to save large files, every time.
  • Inability to Listen to VST FX in Realtime - Technically you can listen in realtime, but only from the beginning of the waveform, rather and it is not easy. You have to open the VST effect and turn on the "Preview" mode which starts the audio from the very beginning, without being able to seek.
  • Inability to Chain VST FX - You have to apply one, then apply the next, then the next, in a destructive mode. The only non-destructive way you can test out different FX chains is by applying them one at a time, and then hitting "Undo" over and over to get back to an earlier state. But you couldn't, for instance, add a reverb, then add compression, then go back and change the reverb. You'd have to undo the compression first.
  • FX Preset Management - You can save FX presets but it does not save your last-used settings from session to session, and with some VST FX plugins, it doesn't even save them between application, undoing, and attempting to apply again.
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Support Rating
I haven't had to reach out to support yet, but they're great at keeping me abreast with updates, compatibility issues, new features, and tons of videos on how to use the software. I feel like they're helping me success by giving me tools I can use in my daily work.
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I've never contacted MAGIX for support, nor Sony or Sonic Foundry before them (Sound Forge is on its 3rd developer now). But I've always been able to find exactly what information I needed through the support of its large user community. There are a number of audio engineering forums available where you can search the post history to find out how to do specific things in Sound Forge, or you can make a new post if you are running into an issue that has not already been solved.
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Alternatives Considered
Ableton Live has just the right feature set for electronic music production. It offers more professional features than GarageBand, while not featuring the level of hardware integration or other high end features that you find in Avid Pro Tools. However, I prefer Ableton Live over Avid Pro Tools for electronic music and loop-based or sample-based music production. Pro Tools is great when you are in a studio that has the hardware and you are laying down track after track of recorded audio. But Pro Tools does not have any features to help with songwriting, production, composition, or arrangement. Ableton Live is made with the creator in mind so it has features like the Live view, as distinct from Arrangement view, which allow the creator to easily mix-and-match different sounds and arrangements as a way of discovering what works and what doesn't for a song. Pro Tools is better when the song is already written and you just want to record it, but Ableton Live is better when you are still searching for the eventual arrangement of the song and want to experiment with a lot of different options
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I tend to use WaveLab for recording, because I can apply effects chains to the audio as it is coming in. So, if I'm recording a singer, I can give them reverb, compression, EQ, and other audio effects in realtime going into their headphones. I'm still recording the dry signal, so I can change all of those effects later if I wish. Sound Forge does not have a way to do this as far as I know. Where I do prefer Sound Forge is audio editing, specifically of spoken audio, although it is quite useful for music as well. I worked for a company once where I had to edit hundreds of testimonials. I was paid on a per-testimonial basis, flat rate, so I had a strong incentive to get them done as quickly as possible, without sacrificing quality. I would listen through a testimonial all the way through, marking every area that had a long pause, an "ah" or an "um," a click, pop, or other undesirable audio artifact. I could then cycle through the markers and fix all the problems quickly.
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Return on Investment
  • It's helped me spend less time troubleshooting and more time writing
  • It's allowed me to make my studio mobile, so I can work from anywhere
  • It's known in the industry, so it's easy to collabrate
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  • Sound Forge has had a very positive impact in saved time editing files. It would have taken me hours longer using WaveLab, Audacity, Adobe Audition, or some of the other competitors for tasks like editing interviews.
  • Sound Forge has also had a positive impact in saved time through its batch processing features which allow me to normalize and apply effects to a huge set of files all at once.
  • Sound Forge has not had any negative impacts that I am aware of beside the cost.
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ScreenShots